But I see just the same issues in the 2nd month every other server has. Some folks around hyped this server for me. Otherwise the server dies the moment you release second Tier SoX. Let the players live in hope of being one of the lucky ***** who got the "one in a million" SOM spear. Make the alchemy tough, elixirs sparse and SoX gear a luxury for the lucky few. Economy makes or breaks the game, any game. There is no way to be The Special One, and if you do not have the time to get these mandatory Seal of Bullshit items, you are left behind and you quit. Once everyone runs in SOX with max + the game's dead. The key to longevity of SRO servers is the top tier item rarity. Like every single server you shoot yourself in the foot by making the alchemy easier instead of harder. Seriously, what's the reason for letting the best guild snowball chests and leave everyone fighting for scraps? So, Daily chores, coins, HWT limited to P2W guild.
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